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	<title>Rune Peitersen - www.runepeitersen.com &#187; notes</title>
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		<title>Notes</title>
		<link>http://www.runepeitersen.com/2011/07/notes/</link>
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		<pubDate>Fri, 01 Jul 2011 19:30:24 +0000</pubDate>
		<dc:creator>Rune</dc:creator>
				<category><![CDATA[Blog/News]]></category>
		<category><![CDATA[Alva Noë]]></category>
		<category><![CDATA[David Hockney]]></category>
		<category><![CDATA[Juhani Pallasmaa]]></category>
		<category><![CDATA[neurology]]></category>
		<category><![CDATA[notes]]></category>
		<category><![CDATA[Out of our heads]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[saccades]]></category>
		<category><![CDATA[Saccadic Sightings]]></category>

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		<description><![CDATA[The retinal image is an image in a mathematical sense; it is a projection or a mapping. The retinal image is not an image in the sense of a picture – or, if it is, this is entirely accidental. How it looks, or how it reads, plays no role in its performance of its neurophysiological job description. Once we appreciate that the retinal image isn’t something that we see, we lose a grip even on what it means to say that it is upside-down. Upside-down, one must ask relative to what? Who’s to say what counts as upside-down in the head relative to the tasks faced by the nervous system?
[...]
Again, we don’t experience the retinal image; we don’t experience any image , in that sense. We experience the world.]]></description>
			<content:encoded><![CDATA[<p><strong>Alva Noë, <em>Out of our heads. Why you are not your brain, and other lessons from the biology of consciousness</em>, Hill and Wang 2009</strong></p>
<p>p. 133-134<br />
Matters are made worse by the fact that the eyes move almost  continuously. Several times a second they jitter and bounce; they also  make saccades and micro-saccades-that is, sharp, ballistic movements. As  a result, the projection of an object you perceive to be still in facts  jumps around on your eyeball, and when you track a moving object, its  image stays still on your retina while that of the stationary background  races across your eyes. Again, in order to explain how we manage to  experience a stable visual world, we need to suppose, it seems, that the  ability is achieved at some later stage in the processing of the  original retinal information.</p>
<p>p. 142<br />
The world is not a construction of the brain, nor is it a product of our  own conscious efforts. It is there for us; we are here in it. The  conscious mind is not inside us; it is, it would be better to say, a  kind of active attunement to the world, an achieved integration. It is  the world itself, all around, that fixes the nature of conscious  experience.</p>
<p>p. 143-144<br />
The retinal image is an image in a mathematical sense; it is a  projection or a mapping. The retinal image is not an image in the sense  of a picture – or, if it is, this is entirely accidental. How it looks,  or how it reads, plays no role in its performance of its  neurophysiological job description. Once we appreciate that the retinal  image isn’t something that we see, we lose a grip even on what it means  to say that it is upside-down. Upside-down, one must ask relative to  what? Who’s to say what counts as upside-down in the head relative to  the tasks faced by the nervous system?<br />
[...]<br />
Again, we don’t experience the retinal image; we don’t experience any image , in that sense. We experience the world.</p>
<p>&#8212;</p>
<p><strong>Juhani Pallasmaa, <em>The Eyes of the Skin</em>, Wiley-Academy 2005</strong></p>
<p>p.21<br />
The technologically expanded and strengthened eye today penetrates deep into matter and space, and enables man to cast a simultaneous look on the opposite sides of the globe. The experiences of space and time have become fused into each other by speed[...], and as a consequence we are witnessing a distinct reversal of the two dimensions -a temporalisation of space and a spatialisation of time. The only sense that is fast enough to keep pace with the astounding increase of speed in the technological world is sight. But the world of the eye is causing us to live increasingly in a perpetual present, flattened by speed and simultaneity.</p>
<p>p. 35<br />
Perhaps, freed of the implicit desire of the eye for control and power, it is precisely the unfocused vision of our time that is again capable of opening up new realms of vision and thought. The loss of focus brought about by the stream of images may emancipate the eye from its patriarchal domination and give rise to a participatory and empathetic gaze. The technological extensions of the senses have until now reinforced the primacy of vision, but the new technologies may also help &#8216;the body[...] to dethrone the disinterested gaze of the disincarnated Cartesian spectator&#8217;.</p>
<p>p. 40-41<br />
Sensory experience become integrated through the body, or rather, in the very constitution of the body and the human mode of being.[...] Our bodies and movements are in constant interaction with the environment; the world and the self inform and redefine each other constantly. The percept of the body and the image of the world turn into one single continuous existential experience; there is no body separate from its domicile in space, and there is no space unrelated to the unconscious image of the perceiving self.<br />
[...]<br />
A walk through a forest is invigorating and healing due to the constant interaction of all sense modalities. [...] The eye collaborates with the body and other senses. One&#8217;s sense of reality is strengthened and articulated by this constant interaction.</p>
<p>p.65<br />
The forest enfolds us in its multisensory embrace. The multiplicity of peripheral stimuli effectively pull us into the reality of its space.</p>
<p>&#8212;</p>
<p><strong>Lawrence Weschler, <em>True to Life. Twenty-five years of conversation with David Hockney</em>, University of California Press 2008</strong></p>
<p>p. 4<br />
&#8220;I mean, for instance, wide-angle lenses!&#8221; Hockney exclaimed as we stood that afternoon on the deck overlooking his pool. &#8220;after a while I bought a better camera and I tried using a wide-angle lens because I wanted to record a whole room or an entire standing figure. But I hated the pictures I got. They seemed extremely untrue. They depicted something you never actually saw. It wasn&#8217;t just the lines bending in ways they never do when you look at the world. Rather it was the falsification &#8211; your eye doesn&#8217;t ever see that much in one glance. It&#8217;s not true to life.&#8221;</p>
<p>p. 6<br />
Hockney led me back into a the studio and picked up a magazine, thumbing randomly to an ad, a photograph of a happy family picnicking on a hillside green. &#8220;See? You can&#8217;t look at most photos for more than, say, thirty seconds. It has nothing to do with the subject matter. I first noticed this with erotic photographs, trying to find them lively: you can&#8217;t. Life is precisely what they don&#8217;t have &#8211; or rather, time, lived time. All you can do with most ordinary photographs is stare at them &#8211; they stare back, blankly &#8211; and presently your concentration begins to fade. They stare you down. I mean, photography is all right if you don&#8217;t mind looking at the world from the point of view of a paralyzed cyclops &#8211; for a split second. But that&#8217;s not what it&#8217;s like to live in the world, or to convey the experience of living in the world.</p>
<p>p. 10<br />
&#8220;[...]Looking at you now, my eye doesn&#8217;t capture you in your entirety, but instead quickly, in nervous little glances. I look at your shoulder, and then to your ear, your eyes (maybe, for a moment, if I know you well enough and have come to trust you, but even then only for a moment), your cheek, your shirt button, your shoes, your hair, your eyes again, your nose and mouth. There are hundred separate looks across time from which I synthesize my living impression of you. And this is wonderful. If, instead, I caught all of you in one frozen look, the experience would be dead &#8211; it would be like&#8230;it would be like looking at an ordinary photograph.&#8221;</p>
<p>p. 66<br />
&#8220;[...] For perspective to be fixed, time has stopped and hence space has become frozen, petrified. Perspective takes away the body of the viewer. You have a fixed point, you have no movement; in short, you are not there, really. That is the problem. Photography hankers after the condition of the neutral observer. But there can be no such thing as a neutral observer. For something to be seen, it has to be an account of the experience of that looking. In that sense it must deeply involve an observer whose body somehow has to be brought back in.&#8221;</p>
<p>p. 68-69<br />
&#8220;[...] For instance, in the old Newtonian view of the world, in Newtonian physics, it&#8217;s as if the world exists outside of us. It&#8217;s over there, out there, it works mechanically, and it will do so with or without us. In short, we&#8217;re really not part of nature; it virtually comes to that. Whereas modern physics has increasingly thrown that model into question and shown it cannot be. Mr. Einstein makes things more human by making measurement at least relative to us, or anyway, to some observer; the supposedly neutral viewpoint is obliterated. There can be no measurement without a measurer. Heisenberg&#8217;s Uncertainty Principle is, of course, highly technical and specialized. It deals with a paradox in particle physics, showing how if you attempt to measure the velocity of a given particle you won&#8217;t be able to identify its exact location and vice versa. Previous to this, of course, science believed that given enough technical advancement, it would eventually be able to measure anything, but Heisenberg showed that this was not just a problem of not yet having the right measuring devices but that the problem was inherent in the nature of physical reality itself. The old conception of scientific inquiry had gone on as though we could measure the world as if we weren&#8217;t in it. Heisenberg showed that the observer, in effect, affects that which he is observing, so that some of those old borders and boundaries begin to blur, just as they do in cubism.<br />
[...]<br />
There&#8217;s that famous phrase of Gombrich&#8217;s about the triumph of Renaissance perspective &#8211; &#8216;We have conquered reality&#8217; &#8211; which has always seemed to me such a Pyrrhic victory, again, as if reality were somehow separate from us and the world now hopelessly dull because everything was known and accounted for. These physicists, by contrast, were suggesting a much more dynamic situation, and I realized how deeply what they were saying had to do with how we depict the world, not what we depict but the way we depict it.&#8221;</p>
<p>&#8212;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Scanning the brain is like scanning a computer with no screen.</title>
		<link>http://www.runepeitersen.com/2010/05/scanning-the-brain/</link>
		<comments>http://www.runepeitersen.com/2010/05/scanning-the-brain/#comments</comments>
		<pubDate>Tue, 11 May 2010 19:27:25 +0000</pubDate>
		<dc:creator>Rune</dc:creator>
				<category><![CDATA[Blog/News]]></category>
		<category><![CDATA[Texts by Rune]]></category>
		<category><![CDATA[neurology]]></category>
		<category><![CDATA[notes]]></category>
		<category><![CDATA[science]]></category>

		<guid isPermaLink="false">http://www.runepeitersen.com/?p=269</guid>
		<description><![CDATA[©Rune Peitersen 2010 Although I have the utmost respect for scientific research and am personally fascinated by the field of neurology, recently I find myself questioning the methods used to gather information about brain activity, namely the measuring of electrical fields or electrical activity in the brain. Not the specific methods themselves, whether one uses <a href='http://www.runepeitersen.com/2010/05/scanning-the-brain/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>©Rune Peitersen 2010</p>
<p>Although I have the utmost respect for scientific research and am personally fascinated by the field of neurology, recently I find myself questioning the methods used to gather information about brain activity, namely the measuring of electrical fields or electrical activity in the brain. Not the specific methods themselves, whether one uses electrodes or mri scans to determine brain activity is of no interest to me. Rather the thinking behind the research seems odd. What can one really hope to gather from measuring a certain area of activity? If a subject is stimulated in a certain manner e.g. hit on the finger, told to think of something nice or shown evocative imagery, then specific parts of the brain light up and the more the subject&#8217;s finger is hit, the more accurately the area in the brain can be pinpointed. But what does that really tell us?</p>
<p>There&#8217;s no metaphor I reject more than comparing the human brain to a computer, but in this particular case I think it is a valid metaphor. Scanning the brain and drawing conclusions from these scans about the human mind or the human experience of the world, is like removing the monitor from a pc, putting electrodes on the outside of the tower and hammering away at the keyboard. Indeed, certain key stroke combinations seem to evoke very specific responses from the tower, and with a little patience we might be able to piece together an idea of the anatomy of the inside of the computer i.e. motherboard, cpu, gpu, hard drive etc. We may discover that repeatedly hitting ctrl+alt+del invokes a specific  response, there might even be a sound, but without the screen we can never know if we&#8217;re playing a game, surfing the web, photoshopping or have crashed.</p>
<p>It is an old dilemma of neurology, that whatever else it is, it is always the brain examining the brain. But this is looking for sparks and trying to guess their meaning, this is the brain projecting unto the brain.</p>
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		<title>The Cartesian theater of The Matrix and Avatar</title>
		<link>http://www.runepeitersen.com/2010/05/the-cartesian-theater-of-the-matrix-and-avatar/</link>
		<comments>http://www.runepeitersen.com/2010/05/the-cartesian-theater-of-the-matrix-and-avatar/#comments</comments>
		<pubDate>Sat, 08 May 2010 20:17:42 +0000</pubDate>
		<dc:creator>Rune</dc:creator>
				<category><![CDATA[Blog/News]]></category>
		<category><![CDATA[Texts by Rune]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Descartes]]></category>
		<category><![CDATA[dualism]]></category>
		<category><![CDATA[notes]]></category>
		<category><![CDATA[The Matrix]]></category>

		<guid isPermaLink="false">http://www.runepeitersen.com/?p=268</guid>
		<description><![CDATA[©Rune Peitersen 2010 Both The Matrix and, more recently, Avatar feature the ability of the protagonist(s) to transfer their mind/consciousness to another (virtual) body. The premise seems to be Cartesian. The human consciousness is trapped somewhere inside our head or brain, but if we were able to &#8216;free&#8217; it from its corporeal existence, there is <a href='http://www.runepeitersen.com/2010/05/the-cartesian-theater-of-the-matrix-and-avatar/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>©Rune Peitersen 2010</p>
<p>Both <a href="http://www.imdb.com/title/tt0133093/" target="_blank"><em>The Matrix</em></a> and, more recently, <a href="http://www.imdb.com/title/tt0499549/" target="_blank"><em>Avatar</em></a> feature the ability of the protagonist(s) to transfer their mind/consciousness to another (virtual) body. The premise seems to be Cartesian. The human consciousness is trapped somewhere inside our head or brain, but if we were able to &#8216;free&#8217; it from its corporeal existence, there is nothing hindering it from taking possession of another body.</p>
<p>The modern day logic is the computer logic &#8211; we all have the same corporeal hardware and our software (mind) is therefore instantly compatible with any other body. All we need in order to transfer our software is an interface of some sort. In <em>The Matrix</em> this is done by connecting directly to an even bigger piece of hardware, whereas in <em>Avatar</em> it&#8217;s all wireless (of course, there are 10+ years between the two movies, but one can&#8217;t help notice the distinct tinker-toy PC-feel of The Matrix as opposed to the superficially smooth Apple experience of <em>Avatar</em>). In both cases the mind is &#8216;uploaded&#8217; to another piece of hardware, and thereafter free to enter another reality where the rules and limitations of the &#8216;normal&#8217; world don&#8217;t apply. IT-worker Mr. Anderson becomes an übercool, streetwise goth super hero, and the disabled soldier becomes a 3 meter tall, blue &#8216;warrior&#8217; who rides an enormous dinosaur turkey and nails (or rather, &#8216;tails&#8217;) the daughter of the chief (I shudder at the thought, that the soldiers at bases in the US, who are remote controlling Predator drones in Afghanistan and elsewhere, might envision themselves undergoing similar &#8216;transformations&#8217; when &#8216;going&#8217; on missions).</p>
<p>Although mind and body seem to have little if any influence on each other, in both movies you still need a &#8216;real&#8217; body. If your &#8216;real&#8217; body dies, you&#8217;re dead. In <em>The Matrix</em> you die even if your virtual body dies &#8211; at least sometimes. In <em>Avatar</em> this is less of a problem; the big blue avatar vehicle can survive without the mind in a vegetative, brain-dead, state &#8211; very handy. Also, if you&#8217;re lucky, you can have your mind permanently transferred to the big blue body, but that takes a lot of processing power and all the blue people have to jack in to make that work. What happens to the original body after that, is somewhat unclear, but I like to imagine, that in true totemistic style, the heart and liver are ripped out of the still warm body and ritually devoured by the tribe (normally, I&#8217;d say the brain as well, but in this particular case, it&#8217;s safe to assume that it&#8217;s empty(?)).</p>
<p>Now, normally, the brain takes care of regulating a lot of the body&#8217;s vital functions. These include regulating temperature, breathing, heartbeat, hormone balance etc. etc. Since the bodies, which are left behind, in the movies don&#8217;t die completely, we must assume that the part of the mind which is transferred isn&#8217;t involved in any of these tasks. Likewise, sensory input is &#8216;taken care of&#8217; by the new body, which seems to imply that either all brains are built exactly alike when it comes to e.g. the visual cortex regardless of what kind of eyes you have (goodbye environmental influence &#8211; and common sense), or the mind just settles in the driver&#8217;s seat of the new brain and lets all the sensory information come to it &#8216;from the outside&#8217; (hello homunculus problem). In any case, the ongoing individual neural wiring of the brain (which starts as soon as the brain begins to evolve and is more personal and complex than a fingerprint the size of the moon) seems to play little or no part at all, which is good because that would present a problem &#8211; how would you get new memories or newly learned skills with you from one body to the other if memories and newly learned skills were brain structures? In fact, it&#8217;s probably safe to say, that the only aspects of the mind, which are transferred are: personality (whatever that is when detached from the bodily experience and the individually wired neural network), memory (whatever that is when detached from the bodily experience and the individually wired  neural network) and emotions (whatever that is when detached from the bodily experience and and the individually wired  neural network).</p>
<p>Anyway, the important thing is that it works. Apparently, we are told, it&#8217;s just a matter of the right technology before we can all become the heroes in our own lives &#8211; be what we were really meant to be &#8211; simply by uploading our &#8216;mind&#8217; to another body. This is fortunate, because then we don&#8217;t have to worry about being &#8216;what we were really meant to be&#8217; in our everyday lives, all we have to do is wait for the right technology to appear, and then we can be transformed into freedom fighters on far away planets or on a world dominated by machines. We can finally be as brave and bold as we know we really are. We will fight oppression, liberate some people and get the girl in the end. In other words, we can finally do all the stuff we were destined to do, but you can&#8217;t do in the real world&#8230;because you&#8217;re not allowed, or there are no oppressed people anywhere, no injustice and no girls either.</p>
<p>But, what if the technology isn&#8217;t developed within our lifetime?!? Luckily, the movies seem to deal with that eventuality as well. It&#8217;s a bit tricky, but nonetheless. By stating that the mind (or at least, the mythological 10% we care about) is kind of a separate thing from the body, it seems plausible that it could survive after we die as well &#8211; since the body isn&#8217;t really needed after all. And then perhaps after we die, we can go to a place where we can finally be &#8216;what we were really meant to be&#8217;, but were unable to be in our former life (for reasons mentioned above). This may sound vaguely familiar, and I can only assume that that is the noble intention of the film makers. To let us know it&#8217;s okay if we aren&#8217;t the heroes or even protagonists of our own lives, because in the Matrix/Pandora/Afterlife we will be. So, even though the movies may appear to be showing us something new, they are in fact telling us something old. They are giving us a 17th century view of the world dressed up in 21st century effects.</p>
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		<title>Notes on Peripheral Panorama 4</title>
		<link>http://www.runepeitersen.com/2007/05/notes-on-peripheral-panorama-4/</link>
		<comments>http://www.runepeitersen.com/2007/05/notes-on-peripheral-panorama-4/#comments</comments>
		<pubDate>Mon, 21 May 2007 09:59:30 +0000</pubDate>
		<dc:creator>Rune</dc:creator>
				<category><![CDATA[Blog/News]]></category>
		<category><![CDATA[notes]]></category>
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		<guid isPermaLink="false">http://www.runepeitersen.com/blog/?p=254</guid>
		<description><![CDATA[I am interested in emulating and visualizing the way our senses work. By presenting a ‘video’ version of the peripheral vision, emphasis is put on the discrepancy between how visual information enters our brain and how we (our brain) presents that information to us. There is an apparent ‘misunderstanding’ in our understanding of how we <a href='http://www.runepeitersen.com/2007/05/notes-on-peripheral-panorama-4/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I am interested in  emulating and visualizing the way our senses   work. By presenting a  ‘video’ version of the peripheral vision,   emphasis is put on the  discrepancy between how visual information   enters our brain and how we  (our brain) presents that information to   us. There is an apparent  ‘misunderstanding’ in our understanding of how   we percieve the world.  Not only is it impossible to talk of an   objective world ‘out there’ to  be sensed, but even if it were so, we   still wouldn’t be able to ‘see’ it  through anything but the filters of   our brain. Basically, what that  comes down to is, that the world as we   know it is a neurological  construction and that, when we sense, we   sense a neurological projection  triggered by stimuli principally   unknown to us.<br />
This also means that when we see, we do not see through our  eyes like   we see through a pair of binoculars, rather the eyes and the  visual   cortex make up the visual sensation of seeing. In its extreme  this   means that what we see is the world – no matter if no one else sees  it   like we do.</p>
<p>In the Panorama, the  brain is taken out of the perceptional equation   so that the viewer gets  an impaired (or, more accurate) image of how   our perception works.</p>
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		<title>Notes on Peripheral Panorama 3</title>
		<link>http://www.runepeitersen.com/2007/05/notes-on-peripheral-panorama-3/</link>
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		<pubDate>Fri, 04 May 2007 09:58:51 +0000</pubDate>
		<dc:creator>Rune</dc:creator>
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		<description><![CDATA[Peripheral Panorama was a video installation built specifically for the Project space, Zaal 5, in The Filmhouse in The Hague. As winner of the annual prize competetion, Workspace07, I adapted an idea from an earlier work to fit the specific setting of both The Hague and the space itself. The installation consisted of a large <a href='http://www.runepeitersen.com/2007/05/notes-on-peripheral-panorama-3/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Peripheral Panorama was a  video installation built specifically for   the Project space, Zaal 5, in  The Filmhouse in The Hague. As winner of   the annual prize competetion,  Workspace07, I adapted an idea from an   earlier work to fit the specific  setting of both The Hague and the   space itself. The installation  consisted of a large maze-like structure   which the viewer had to enter  and walk through in order to view the   main video screens. The two  screens were set at an angle to each other   and the viewer so that they  corresponded with the viewer’s peripheral   vision. Standing at the right  spot, he could encompass both screens   within his peripheral vision.  However, when doing so, he found himself   staring into the darkness  between the two screens, which corresponded   with his central vision, the  visual field where we normally see things   in detail. The movies shown  on the two screens were shot at a similar   angle to each other while  walking through the areas in The Hague  which  had been painted by Mesdag  for the Panorama Mesdag in the late  1800’s.  The footage had been altered  to resemble an estimation of how  the  peripheral vision is ’seen’ by our  eyes. Only movement, colour and   contrast remained.<br />
The steady walking movement and the shifting scenery created  the   experience of moving forward through something but not being able  to   discern what or where. Some viewers described it as ’seeing through    someone else’s eyes’. Others found the lack of central vision disturbing    because they felt a loss of control.<br />
Once the viewer exited the maze, he was offered a view of  the original,   unedited footage used in the Panorama. On a single  monitor, the two   movies were played sequentially and with sound. Here  the viewer could   see in detail what my peripheral vision had ’seen’  while filming, but   he lost the overview of the Panorama.</p>
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		<title>Notes on Periperal Panorama 2</title>
		<link>http://www.runepeitersen.com/2007/03/notes-on-periperal-panorama-2/</link>
		<comments>http://www.runepeitersen.com/2007/03/notes-on-periperal-panorama-2/#comments</comments>
		<pubDate>Thu, 01 Mar 2007 09:57:25 +0000</pubDate>
		<dc:creator>Rune</dc:creator>
				<category><![CDATA[Blog/News]]></category>
		<category><![CDATA[notes]]></category>
		<category><![CDATA[Peripheral Panorama]]></category>

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		<description><![CDATA[I like to think of our mind as a ‘void-filler’. It attributes meaning to our surroundings by interpreting and labeling structurs as recognizable objects. This process is not part of our conscious thinking – it is pre-conscious or sub-conscious. With this installation I wanted to see if, by taking advantage of a peculiarity of the <a href='http://www.runepeitersen.com/2007/03/notes-on-periperal-panorama-2/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I like to think of our  mind as a ‘void-filler’. It attributes  meaning  to our surroundings by  interpreting and labeling structurs as   recognizable objects. This  process is not part of our conscious   thinking – it is pre-conscious or  sub-conscious.<br />
With this installation I wanted to see if, by taking  advantage of a   peculiarity of the way we see, the peripheral vision, it  would be   possible to force the ‘void-filling’, at least partially, into  the   conscious thought-process.<br />
Among other things this would require control over the  viewers visual   input – no disturbances allowed. This is similar to the  setup of a   cinema, and in particular one of its precursors, The  Panorama. I   decided to make use of some of the tricks used in the  constructin of   traditional panoramas.<br />
The closer the construction came to completion, the more I  came to   think of it as a ‘one man cinema’. There is one vantagepoint  within the   installation from which you should be able to encompass the  whole  view  within your peripheral vision. However, I doubt you’ll be  able to   restrain your focus to that point for long. Because of the  shifting   contrasts and movement playing at the corners of your eye, your  mind   will force your focus back and forth trying to make sense of the    imagery – in effect, trying to fill the void.</p>
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		<title>Notes on Peripheral Panorama</title>
		<link>http://www.runepeitersen.com/2007/02/notes-on-peripheral-panorama/</link>
		<comments>http://www.runepeitersen.com/2007/02/notes-on-peripheral-panorama/#comments</comments>
		<pubDate>Wed, 21 Feb 2007 09:55:55 +0000</pubDate>
		<dc:creator>Rune</dc:creator>
				<category><![CDATA[Blog/News]]></category>
		<category><![CDATA[notes]]></category>
		<category><![CDATA[Peripheral Panorama]]></category>

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		<description><![CDATA[If you look at the pilosophical root of science and compare it to the philosophical implications of modern science, you seem to end up with a conundrum. The first takes its outset in doubt and basically says “don’t trust your senses or any information given to you by them, because our senses can fool us”, <a href='http://www.runepeitersen.com/2007/02/notes-on-peripheral-panorama/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>If you look at the  pilosophical root of science and compare it to   the philosophical  implications of modern science, you seem to end up   with a conundrum. The  first takes its outset in doubt and basically   says “don’t trust your  senses or any information given to you by them,   because our senses can  fool us”, and the latter states something along   the lines of “it is  impossible to talk of a reality ‘outside’ our   sensory apparatus”. I have  always thought of the cartesian angst of   ‘being fooled by ones senses’  as somewhat overrated. The question   remains, however, whether the latter  statement makes it impossible to   ‘be fooled by ones senses’. This would  contradict if not common sense,   then at least common experience.  However, if we turned the argument   around it might not have to. Instead  of thinking something is wrong   with my sensory input when I see  something someone else doesn’t see, I   should regard it as a conflict  between my sensory apparatus and his   sensory apparatus. This conflict  only arises if we demand to be able to   share everything, even the  perception of our reality, and could  easily  be laid to rest by embracing  a statement like: “I trust the  reality of  my sensory input, but accept  that this reality may not be  shared by  others”. This means that we must  accept that our shared  reality may not  be the complete reality (in fact  we should disperse of  the term  ‘complete reality’), or at least that we  can choose to see a  shared  reality as part of a wider definition and  experience of  reality.  Reality is subjective and only where it happens  to overlap  someone  else’s subjective reality, consensus arises and we  can then  enter into  meaningful communication about it.</p>
<p>Peripheral vision is the  part of our field of view which lies   outside of our central vision. The  peripheral vision is basically a   colourless blur, in which only  contrasts and movement are detected. The   eye is not physically capable  of detecting detail outside of the   center. This, however, is not how we  experience the surroundings   outside our central focus.<br />
Every time something changes in the peripheral vision, our  focus is   directed to whatever caused that change. In a sense we  determine which   part of our world is in focus simply by looking at it.  If we don’t   look, it remains a blur.</p>
<p>A Panorama is a  contraption, not unlike a cinema, designed to trick   the viewer into  believing he’s somewhere else. Everything is   constructed around  confusing the viewer, to fool his senses. In The   Panorama Mesdag you  experience a representation of Scheveningen as it   looked to the painter  125 years ago. From there you can walk to   Scheveningen and see for  yourself what it looks like today.<br />
The word Panorama means something like ‘all encompassing  view’.</p>
<p>In Peripheral Panorama  you don’t get an ‘all encompassing view’. You   get to see two  representations of my peripheral vision as I retraced   the periphery of  Mesdag’s representation of Scheveningen 125 years  ago.  One gives you  detail, the other tries to emulate the visual input  I  received.<br />
It was never my intention to strive for any sort of  objectiveness in   this presentation. In fact, I hope each viewer will  allow himself to be   fooled by his senses and experience a reality which  he is unable to   communicate to his fellow man.</p>
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